General Rules

You can find the rules to play Warhammer 40.000 in the official webpage: https://warhammer40000.com/rules/

This Campaign is a narrative story of a Warlords rise to power and charts their success by granting them additional abilities and ad-vantages that will propel their army to victory!

Select a single HQ to act as your Warlord for the campaign. The Warlord must be an unnamed HQ choice (no unique named characters). The same Warlord must be used throughout the campaign and must be present in each battle, however the War-lord may be equipped differently throughout the campaign.

Escalation

The matched play points to be used for each round are indicated in the campaing page.

Gaining Experience

At the end of each battle, mark whether you have scored a VICTORY, a DEFEAT or a DRAW.

After every VICTORY or DRAW you may select a single ADVANTAGE from the options on the SHEET. You can only select the ADVANTAGES within the tier that corresponds to how many games you have won, and the tiers below it.

For example, after scoring a victory in 2 games, you may select a single advantage from the Tier labeled 2 or 1, after scoring a victory in 3 games you may select an advantage from Tier 3, 2 or 1 and so on.

Advantages only apply when the Warlord is on the table.

Tier 1

  • Once per battle, choose a single unit. That unit gains +1 to its Attack rolls for the duration of that turn.
  • Once per battle, choose a single unit. That unit gains +1 to their armor Save rolls for the duration of that turn.
  • Once per battle, choose a single unit. That unit gains +2 to their Move char-acteristic for the duration of that turn
  • Once per battle, choose a unit. That unit gains +1 to their WS for the duration of that turn
  • Once per battle, choose a single unit. That unit gains a 5+ invulnerable save for the duration of that turn
  • Once per battle, any unit may reroll their Advance or Charge roll.

Tier 2

  • Improve the AP value of a sin-gle weapon carried by a CHAR-ACTER by –1 for the duration of the battle
  • Increase the Toughness characteristic of a single CHARACTER by +1
  • Choose a single unit. That unit may Advance and Charge in the same turn for the duration of the battle

Tier 3

  • Increase the Damage characteris-tic of a single weapon carried by a CHARACTER by +2 for the duration of the battle
  • Increase the Wounds characteristic of your Warlord by +2 for the dura-tion of the battle
  • Choose a single unit. Increase the Move characteristic of that unit by +3” for the duration of the battle

Tier 4

  • Change the Damage Characteristic of a single weapon carried by a CHARACTER to 5
  • Choose a single unit. That unit may reroll failed save rolls for the duration of the battle.
  • At the beginning of the game before deployment, choose a single unit. On turn 1 at the end of the movement phase, that unit may deploy anywhere on the battlefield that is more than 9” away from any enemy models.

Victory streak

After scoring a VICTORY in multiple games in a row (back to back weeks), your Warlord will unlock Victory Streak Advantages. Up-on winning multiple games in a row check the corresponding box next to the Streak you have unlocked. Victory Streaks are cumula-tive. The Victory Streaks are as follows:

  • Score VICTORY in 2 Games in a row: +1 to ATTACKER/DEFENDER ROLL at the start of the battle. It is possible to gain this streak twice if a 2 game Victory streak is broken by a DEFEAT or a DRAW, then the next two games won again, so two check boxes are indi-cated on the WARLORD SHEET.
  • Score VICTORY in 3 Games in a row: After deployment but before the first turn, choose a single unit. That unit may redeploy any-where within your deployment zone.
  • Score VICTORY in 4 games in a row: After deployment but before the first turn choose a single unit. That unit may redeploy any-where on the table that is more than 9” away from any enemy models

These VICTORY streaks only apply when the Warlord is on the table.

Defeat streak

Suffering DEFEAT multiple games in a row (back to back weeks) will cause your Warlord to unlock Defeat Streak Advantages. Up-on losing multiple games in a row, check the corresponding box next to the streak you have unlocked. Defeat streaks are cumula-tive. The Defeat Streaks are as follows:

  • Suffer DEFEAT 2 Games in a row: +1 to the roll to Seize at the beginning of the game. It is possible to gain this streak twice if a 2 game Defeat streak is broken by a VICTORY or a DRAW, then the next two games lost again, so two check boxes are indicated on the WARLORD SHEET.
  • Suffer DEFEAT 3 Games in a row: Choose a single piece of terrain on the battle field. Friendly units that are within 2” of this piece of terrain receive a +2 to their armor save rolls for the duration of the battle.
  • Suffer DEFEAT 4 Games in a row: All friendly models receive +1 to their Attacks characteristic for the duration of the battle.

These DEFEAT streaks only apply when the Warlord is on the table.

Scoring

  • Each VICTORY: 3 points
  • Each DRAW 1: points
  • Each DEFEAT or NULL: 0 points

The player who has accrued the most POINTS at the end of the last round is the Greatest Warlord. Many songs will be sung in their honor, parades held, etc. Congrats!!!